Browsing by Subject "Live Events"
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Item Restricted Augmented Textiles : Exploring the Intersection Between Streetwear and Digital Fashion(2023) Jan Loebl; Goodwin, Amara; Rieß, Henrik; Faculty of Architecture and Design; Berlin International University of Applied SciencesAI-GENERATED ABSTRACT: Abstract: The omnipresence of smartphones has altered the perception of art and entertainment, including the fashion industry. The widespread use of smartphones during runway shows has led to a diluted live experience for fashion enthusiasts. This bachelor thesis explores the potential of augmented reality (AR) to bridge streetwear and digital fashion, offering a more immersive experience for the audience while preserving the essence of runway shows. The research analyzes fashion's relationship with technology, smartphone rituals, and AR applications in other fields. Experimentation with AR applications will be conducted to assess their suitability for runway experiences. The thesis aims to foster a balanced approach to fashion shows, embracing the transformative power of digital innovations to revolutionize the industry. Keywords: augmented reality, fashion shows, smartphone rituals, digital fashion, streetwear, runway experience, immersive, technology, AR applications, live eventsItem Restricted Designing for Electronic Music After the COVID-19 Crisis : An Approach to Understanding the Implications for Graphic Designers(2022) Léa Sadoine; Bernhardt, Anna; Ewers, Felix; Faculty of Architecture and Design; Berlin International University of Applied SciencesAI-GENERATED ABSTRACT: Abstract: The COVID-19 pandemic has significantly impacted the music industry, particularly live events, causing the electronic music industry to adapt and undergo changes. This thesis explores the connection between electronic music, its visual design, and the effects of the pandemic on the industry. By studying the history of electronic music and its sub-genres, the thesis aims to understand the contextual relationship between music genres and design elements. It also evaluates how the pandemic accelerated the digitalization of the music industry and analyzes the impact on live events, online streaming, and the mental health of artists during lockdowns. The research methodology includes a combination of primary and secondary sources. Semi-formal interviews were conducted with electronic music listeners, makers, and a PR manager representing music artists. These interviews provide valuable insights into the experiences and perspectives of individuals involved in the electronic music scene. Understanding the objectives and dynamics of collectives and labels in the electronic music industry is essential for graphic designers working in this field. The thesis emphasizes the importance of aligning design with the goals and characteristics of the collective or label being represented, considering factors such as branding, marketing, and networking. Keywords: electronic music, visual design, COVID-19 pandemic, music industry, live events, digitalization, online streaming, mental health, interviews, collectives, labels, branding, marketing
