Browsing by Subject "Computer-aided design (CAD)"
Now showing 1 - 4 of 4
Results Per Page
Sort Options
Item Restricted Application of 3D Printed : Solutions in Interior Spaces(2021) Kuriyedath, Sarath Baby; Huneck, Karsten; Martín, Javier; Interior Architecture / Interior DesignMACHINE-GENERATED SUMMARY NOTE : The 3D Printing technology was developed in the 1980's. Just a few of the many terms used to characterize the rising development technology known as 3D Printing are game-changing, revolutionary, enabling and disruptive. This technology is an additive manufacturing technique that can transform digital computer-generated geometry into physical objects using a variety of materials by a layer-by-layer construction process, as an established means of producing items. This amazing method of producing objects has become a common means of production, because of many recent innovations. This technology is now being used by large and small scale businesses, startups, colleges, hobbyists, designers, artists and in wide variety of industries. Easy availability of the technology is what makes 3D Printing unique among other manufacturing technologies. Thus it is opening the doorway for anybody with the ability to turn their ideas into actual objects and art. (Micallef 2015,1). Architecture and Interior Design started to utilize the possibilities of latest technology to print multiple objects partially or fully according to its function. This technology also started to utilize the possibility of using sustainable materials for printing the objects. It helps us to print complicated patterns or designs in an easy and productive way (re-thinkingthefuture 2021). Also 3D Printing does not require any large quantity of materials, thus it creates only a minimum waste of raw materials. Since the same model can be reproduced without adding any additional working hours, optimization of human work is also possible (The Decorativesurfaces 2018). In the beginning 3D Printing was very expensive, challenging and time consuming. In today's world it became easy with the support of new technologies. Now people are able to print almost anything they have in mind. This research study aims to investigate the productive use of 3D Printing technology in the field of Interior Design, and how the technology can use its full potential to manufacture elements in contemporary Interior Design. It offers an effective way to communicate the ideas with client and convince them. The possibility of the technology can go further in the area of Interior Design (easyrender 2021)Item Restricted Digital fabrication and bioplastics : applications for interior design(2018) Gaspari, Laura; Martín, Javier; Pöğün-Zander, Yüksel; Faculty of Architecture and Design; Berlin International University of Applied Sciences"Over the last 50 years, digital fabrication has shaped the world of design and industrial production, reducing the gaps between digital technologies and the process of physical construction. In addition, issues related to climate change and carbon emissions have played a major role in the development of new sustainable materials. Although organic alternatives to plastic are in the process of being explored and developed, their application in interior design is still very limited. The reason for this can partly be attributed to the limited productive possibilities of these materials. In recent years, there has been a focus in the industry on combining such organic alternatives to plastic with digital manufacturing in the hope of achieving high-quality results for industrial applications. This gives rise to the question: is the manufacturing of bioplastic through digital fabrication a key tool in efforts to increase its applications in architecture and interior projects?"Item Restricted Parametric Design for the Circular Economy Within the Build Environment(2021) Fischer, Jan; Huneck, Karsten; Martín, Javier; Interior Architecture / Interior DesignMACHINE-GENERATED SUMMARY NOTE : Presently, the world is facing the severe problem of climate change. Means, the increasingly occurrence of extreme weather conditions. While some areas and their inhabitants on this planet are affected by extreme flood events caused by heavy rain falls, others suffer of unexpected heat waves and droughts (European Commision 2021). One of the main causes is the increasing emission of greenhouse gases, especially CO2, which causes a gradual rise in temperature. In the middle of the 20th century the world emitted approximately 6 billion tons of Co2. With the vast development of the industry and the growth of global markets, the emission quadrupled by 1990 up to 22 billion tons. And nowadays, the worlds emission is at over 36 billion tons per year (Ritchie and Roser 2019). The building and construction sector in 2019 accounts for 35% of the world wide's energy consumption and simultaneously is responsible for 38% of the above- mentioned global CO2 emission (Hamilton , and others 2020). Simply, to meet the demand of a steadily growing world population (Roser, Ritchie und Ortiz-Ospina 2019). This demand also includes an increasing exploitation of ecosystems for raw materials acquisition. In 2018 the global raw material production was at 90 gigatons. It is expected to rise to 167 gigatons by 2060 (OECD 2018), which at one point eventually will go to the landfill anyway. In Germany alone, the construction sector accounts for 60% of the total volume of waste. This is a shocking number, in consideration that 99% of the entire anthropogenic material stock is also generated in the construction sector. (Müller, and others 2019). The take-make-dispose system of the current linear economic model is a one-way-street that not only leads to material scarcity, but also destroys ecological habitats and thus deprives humanity of its livelihood. From an economical point of view, this extensive waste production in correlation with raw material exploitation makes it necessary to question the current linear economic model. To separate economic growth from environmental repercussions, the future model of a circular economy as a new paradigm is considered as a possible solution. This would mean a shift from "take-make & dispose" to "reduce, reuse & recycle" (Ellen MacArthur Foundation 2013). While this puts the building and construction sector under substantial pressure, it is facing a great transformation fostered through the ongoing digitalization. The topic of the industry 4.0 is committed to fully interconnect all planning and fabrication processes as well as the entire lifecycle (Braun, and others 2015). Focal point of this concept is the availability of all relevant data in real time (Morlet, and others 2016). This access to real-world data can be used to efficiently influence design decisions at an early stage, when the decisions have the greatest impact on the desired outcome. The new parametric design methodology is an excellent tool for processing such dataItem Restricted The impact of algorithm-driven design on the visual languages of graphic and motion design industries(2020) Bugaev, Anton; Hillmann-Regett, Jan; Lehr, Jakob; bachelor thesis in Graphic Design"The bachelor's thesis 'The impact of algorithm-driven design on the visual languages of graphic and motion design industries' is looking at an emerging design approach powered by computer algorithms. Algorithm-driven design is a new and slowly emerging graphical approach to the complex world of design. While staying in the niche, due to the requirement of coding knowledge from an artist, it is slowly getting to the mainstream as more user-friendly designed experiences in a form of AI-powered tools, which do not require the knowledge of code. It is speculated that, in the future, a majority of the designs will be done with AI, where the human designer job will evolve to a curator, who has to pick out the best design solutions presented by the AI software. The thesis aims to give a brief introduction to the topic, written accessibly to a curious designer who has interest in motion or graphic design, in order to spark the interest in the topic and prepare for a plausible AI-driven future. To achieve this, the thesis is looking at a mixture of primary sources, such are the interviews with industry professionals, who have experience with algorithms, supported by secondary sources, such are articles, design projects and books. Ultimately, the thesis will give a basic understanding of various algorithmic approaches to design and attempt to unfold the impact of the algorithmic technology on visual languages of motion and graphic design industries."
