Browsing by Subject "User Interface"
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Item Restricted Low Impact Websites in the Clothing Industry : Guidelines to Build an Effective, Sustainable Website(2023) Camila Castillo Villamil; Catak, Güven; Schroeder, Süheyla; Faculty of Architecture and Design; Berlin International University of Applied SciencesAI-GENERATED ABSTRACT: Abstract: The rapid expansion of e-commerce platforms, particularly in the fashion industry, has not only changed consumer behavior but also raised significant environmental concerns. This research aims to explore the concept of Low Impact Websites (LIW) within the context of the clothing industry's e-commerce platforms. By marrying sustainability with User Experience (UX) and User Interface (UI) design principles, this study endeavors to provide actionable guidelines for designing e-commerce platforms that are both efficient and eco-friendly. Employing a multi-method approach, including interviews with professionals, user surveys, and a case study, the research aims to identify the ecological and market advantages of LIWs, understand the challenges in their implementation, and explore their potential impact on consumer behavior and environmental sustainability. Keywords: Low Impact Websites, User Experience, User Interface, E-commerce, Clothing Industry, Sustainability, Energy Consumption, CO2 EmissionsItem Restricted User Interface in Contemporary Popular Horror Video Games : Exploring the Balance Between the Types of UI elements and Immersion(2023) Arina Capanu; Müller, Felix; Rieß, Henrik; Faculty of Architecture and Design; Berlin International University of Applied SciencesAI-GENERATED ABSTRACT: Abstract: This thesis delves into the intricate relationship between user interface (UI) design and player immersion in the genre of horror video games. While a good horror game relies on elements such as narrative, sound design, and gameplay mechanics, this study posits that UI also plays a crucial role in modulating player's immersion and overall experience. Drawing upon examples from contemporary horror games like Metro 2033 Redux, Layers of Fear, and Dead by Daylight, the research aims to identify how different types of UI components can either enhance or disrupt the horror atmosphere. The core objective is to analyze the impact of UI on players' satisfaction and provide insights into how it can be optimized for a more thrilling and immersive experience. With the rise of the video game industry and advancements in technology, the thesis argues for the importance of understanding the role of UI in creating compelling horror game experiences. Keywords: User Interface, Immersion, Horror Video Games, Game Design, Metro 2033 Redux, Layers of Fear, Dead by Daylight, Player Satisfaction, Gameplay Mechanics, Narrative Keywords: User Interface, Immersion, Horror Video Games, Game Design, Metro 2033 Redux, Layers of Fear, Dead by Daylight, Player Satisfaction, Gameplay Mechanics, Narrative
