Publication: An approach on implementing semiotics and multimedia in studying a new language
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Abstract
As Paul Cobley states "It would be difficult to imagine someone who was not interested in communication; someone who, for one reason or another, was never engaged in investigating the nature of specific messages or even the nature of messages in general" (Cobley 2001, 3). Living in the multinational world where communication is vital, different media and strategies are created to learn a new language. The aim of this research paper is to investigate the connection between semiotics and linguistics, as well as the semiotic strategy of learning vocabulary. It explores the use of gamification in the context of learning a foreign language, how it can be implemented in designing a vocabulary flashcard game and compares different ways on how semiotics can be implemented in visual communication to help users learn and expand their vocabulary
