Graphical Styles of Water in Game Design : The Relationship between Graphic Design and Water Design in the Digital Age
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2021
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Abstract
The aim for this thesis is to provide a comprehensive analysis to highlight the uses of the graphical styles used to design water in video games. In this thesis the topics of eval- uating certain elements of water in game design and how graphic design plays a role to help design water for the ingame atmospheres directions games decide to use. The first to identify is the technologies behind the graphics of game design. This follows into if gaming can be claimed as an art form which also identifies if there are in game atmospheres that can be compaired. Leading to the case study to try to identify if graphic design plays a role in game design when desiging water
