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Qualities of Immersive Spaces & Their Potential Application in Spa Design for a More Impactful Experience

dc.contributor.advisorMartín, Javier
dc.contributor.advisorStarck, Adrian von
dc.contributor.authorHazel Jane Neithercut
dc.contributor.departmentFaculty of Architecture and Design
dc.contributor.otherBerlin International University of Applied Sciences
dc.date.accessioned2023-07-19
dc.date.accessioned2025-11-28T13:27:35Z
dc.date.available2025-11-28T13:27:35Z
dc.date.issued2022
dc.description.abstractAI-GENERATED ABSTRACT: Abstract: This thesis explores the potential of immersive experiences in spa environments, focusing on the impact of sensory elements and architectural design on the overall experience. The term "spa" refers to facilities offering therapeutic treatments such as thermal baths and saunas. The research aims to understand the role of immersion in creating powerful experiences and escapism for visitors. Immersive experiences, such as virtual reality environments and immersive art installations, provide a sense of being transported to another world and offer a break from reality. The thesis investigates how incorporating immersive elements into spa environments can enhance the visitor's experience. The methodology involves analyzing various immersive experiences, studying the cognitive processes of perception, and exploring the concepts of phenomenology and atmospheres in architectural design. The case study of Therme Vals is examined to understand how architectural form and atmosphere contribute to the immersive spa experience. The findings will inform the interior architecture of spa environments, focusing on creating impactful and atmospheric experiences. Keywords: immersion, spa environments, sensory elements, architectural design, escapism, virtual reality, phenomenology, atmospheres, Therme Vals, interior architectureen
dc.description.degreeBA
dc.description.tableofcontentsMACHINE-GENERATED CONTENTS NOTE: Table of Contents 1. Introduction 1.1 Problem Statement 1.2 Methodology 2. Immersive Spaces 2.1 Definition 2.2 VR Environments 2.3 The Panorama 2.4 Immersive Art 2.4.1 Yayoi Kusama 2.4.2 James Turrell 2.4.3 TeamLab 3. Spatial Experience 3.1 Multisensory Perception 3.2 Architectural Atmospheres 3.3 Peter Zumthor's Therme Vals 4. Conclusion 5. Project 5.1 Design Proposal 6. Bibliography 7. List of Figuresen
dc.identifier.urihttps://repository.berlin-international.de/handle/123456789/860
dc.language.isoeng
dc.subjectArchitectural Design
dc.subjectAtmospheres
dc.subjectEscapism
dc.subjectInterior Architecture
dc.subjectPhenomenology
dc.subjectSensory Elements
dc.subjectSpa Environments
dc.subjectVirtual Reality
dc.subjectImmersion
dc.titleQualities of Immersive Spaces & Their Potential Application in Spa Design for a More Impactful Experience
dc.typeThesis

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