Publication: Colour Design in Video Game: Why Colour Should Be More Inclusive
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Abstract
This thesis aims to raise awareness about color blindness among designers and players in the context of video games. The study focuses on analyzing the color palettes used in various video games and comparing their effectiveness in-game. Additionally, it explores different types of color blind filters and examines how they are utilized by players of the games. By examining these aspects, the thesis seeks to provide insights into improving color design for individuals with color blindness in the gaming community. Keywords: color blindness, video games, color palettes, color design, color blind filters, gaming community
